Your journey across the realm of Patos starts with selecting a class! The S.I.M.U. has been tailored specifically for humans to safely enjoy the realms that make up our wonderful world of Patos.
You have selected one of the three base classes that a S.I.M.U. might emulate, the Adventurer class. Like all base classes, the Adventurer comes with three standard abilities that are performed by striking gestures within the game world. These are considered Class Mastery Abilities, and they progress the more you use them and evolve their talent tree.
The three abilities that the Adventurer starts with are Bully, Second Wind and Power Strike.
These abilities are then enhanced by the addition of Weapon Mastery Abilities. Adventurers have access to the Short sword and Shield, Dual Short Swords, a Greatsword, a Longsword and a Spear. Much like the Class Mastery, weapon skills evolve much the same and allow you to customize their advancement the more you use them.
Select the icons below for more information on the class features of the Adventurer.
In the exciting process of entering Highstreet, you'll find your mind is transported into an incredible, and rather unique, human-like construct called a S.I.M.U.
You might be tempted to consider this new body as an Avatar, but they're not quite as simple as that. These remarkable units are equipped with a key set of Character Attributes, otherwise known as Stats.
To learn even more about the S.I.M.U, dive into our Lore section!
Hover over or select the cards below for more information on each Stat.